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Essays 61 - 90

Video Games, Sex and Violence

but it is highly encouraged" (Farrales, 2004). This argument is that there should be regulations insisting that such labels always...

Violence and Video Games

further emphasized and supported through an article wherein the authors note that, "Although numerous studies have shown that play...

Effects of Video Games on American Culture

deviance, and personality disorders. Cultural attitudes are transferred from one generation to another, and the first generation...

Coke IMC Plan

soft drink. Further, younger consumers generally have fewer concerns over weight. Younger consumers greater levels of phys...

Gender Identy as Affected by the Media and Video Gaming

A 16 page essay exploring gender roles as they are affected by the media and by video games. These influences promote aberrant vi...

Capitalizing on Student Interest in Video Games

to our young people, we now have to contend with even more gruesome games like "MadWorld", a recent game released for the Wii game...

Video Gaming in Today's Society

minutes. Researchers assessed their problem-solving ability by examining the types of cognitive, goal-oriented, game-oriented, emo...

Article Analysis: Public School vs. Private School

Location - parents might move to get into a better school district. Also consider how far the private school is; might not b...

Health Promotion/Childhood Obesity

14 hours per week of television and spend an average of 6-7 hours per day viewing various media" (LeBlanc, 2003, p. 329. Furthermo...

Exporting Games; Company Organization and Strategy

carry out business. We will assume that there is the company has several members of staff with language skills and with internatio...

Opportunities and Atari

potential money boon for Atari, this trend could also lead to some interesting cross-promotional ideas (as the advertisers might f...

Video Games and Violence

have been more willing to help people in need. Now, they shrug off horrific events. For some, this is evidence of desensitization....

India and Video Game Supplying

which engineers would have interest, even though that has been a rarity in Silicon Valley for the past several years. Rather, the...

Children and Media Violence

games and the computer, it rises up between 35 and 55 hours a week (Gentile et al., 2004; 1235). Through this much media exposure ...

Johnson: "Everything Bad Is Good for You"

when one is watching television rather than having any other experience" (Winn). But Johnson finds something of value in this expe...

Article Analysis: Two Ways to Belong to America

Security to legal resident aliens. It was, thankfully, defeated, but it opened up an angry dialogue between the sisters on their d...

Platform Game PACT Analysis

a mixture of male and females, but with a skew to males as these are the dominant user group. However, where the platform has the ...

Two Essay Questions Examined in a Consideration of the Pseudoscience of Death and Expected Utility

the chances of drawing each color are the same. In this game, however, you are rewarded $350 if you draw a combination of a white...

Analyzing Method's Industry

Method at present, but as the case notes, in 2006 Methods "total annual sales were approximately 10% of Procter & Gambles sales in...

Five Game Winning Streak of the Boston Red Sox Halted by the New York Yankees on April 20, 2001

Manager of the Red Sox Jim Williams, says Nomo "just misfired off his location, and Martinez got it. Martinez became just the fif...

Avatar Game Interaction

before going onto the next phase of the game, which may be a level of may be a new area or task. If we consider this in term of...

Outline of a Medieval Game Plan

get all ten men around the board and back to their starting positions. Whoever first accomplishes this is the winner of the game....

Patient-Centered Medical Homes an Article Analysis

This 3 page paper gives an analysis of the article titled Guiding Transformation: How Medical Practices Can Become Patient-Centere...

Navajo Gaming

filing for the rights to land and then, as one author notes, "In virtually all these cases tribes have made clear that they would ...

Impact Of Instant Replay In College-Level Sports

62). II. THE WHOLE STORY When the NCAA implemented instant replay in 2003, anyone even remotely interested in sports felt compel...

Hewlett Packard

the market. This sums up the strategy of a company which wishes to be a leader rather than a second mover in...

Article Analysis and Response: Saskatchewan Indian Gaming

the history of SIGA and the casinos it built and manages, and future plans. SIGA has given First Nations people both revenue and j...

The Foundations of Competitive Advantage

Porter has argued that there should be a source of competitive advantage, however, that the two advantages of cost and differentia...

Taking Video Games to China

two or three weeks, so that they will get hooked" (Srinivasan, 2005). Indian programmers are indeed being "hooked" and the compan...

TiVo Case Study

features. The company has found that the take up rate was good and once the subscriber made a commitment they would be a long term...