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Obesity and Childhood

to play unsupervised or accompany them to a park. Immense social and economic changes have dictated shifts in how families ...

Gender Identity and the Impact of Video Games

In sixteen pages this paper discusses how gender identity and roles are influenced by various video games. Twenty sources are cit...

Personal Definition Of Video Games

methods of book reading; given the multitude of students who have at least some level or type of learning and/or attention disorde...

The Effect of TV Violence on Young People

62 percent of the time" (Tepperman, 1997). Perhaps the worst message of all is that "violence is pleasurable. Clint Eastwood, in D...

The Application of Game Theory

the market were large and there were a number f player then the situation may be a degenerate game, where the payoff will only be ...

MTV's Sexual Imagery and Violence

This paper discusses h ow viewers are negatively impacted by the sexual imagery and violence of its music videos in five pages. F...

Modern Computing and PC Gaming

play in a variety of demographic groups. Players in the 20s, 30s, 40s and even 50s are on-line playing these interactive games. ...

An Analysis of Media Violence and its Impact on Children and Teens

There is no doubting the fact that the media sometimes incites violence (DuRant, Champion and Wolfson, 2006). The media is in fac...

Ethics and Video and Photo Journalism

show how powerful an impact video can have on the public. The general public does not have a stake in the accident, except in the ...

Language Development and the Effect of TV Viewing

screen media, but that this learning is dependent on three interrelated factors, which are the: "attributes of the child; characte...

Domestic Violence and Its Impact Upon the Next Generation Regarding Battering

In eight pages domestic violence and its impact upon children are assessed in order to determine that children who have been batte...

Learning Process and Live Video's Impact Proposed Thesis

learning, or learning on ones own, can be isolating and exhausting. Without appropriate interaction, it seems that individuals are...

Filming Video Underwater

1995). The increasing use of video technologies and lighting systems for different underwater applications has led to the devel...

Women's Participation in Domestic Violence

This essay, first of all, considers the impact of recent media exposure in regards to domestic violence incidents and celebrities....

Women as Victims of Violent Acts

against women in curricular content; and working toward changing attitudes towards women that condone, or may encourage, acts of v...

Possible Benefits Of Video Games On Academics & Academic Studies

game makes it obvious how this long-considered time wasting, socially depriving commodity be put to use for its beneficial propert...

'Big Questions The Greeks' as Part of the For the Love of Wisdom PBS Series

yet differentiated between having a form and embodying that form. Aristotle, on the other hand, proposed that a form, with the exc...

Slide Show Video Script

on an original motor-related project of their own. Cut: The White House. By 1991, the idea for a V-14 engine was ...

Singapore and the Marketing of Video Games

In ten pages this paper discusses what must be considered when marketing home video games to the Singapore market in a considerati...

Ethics, Labeling, and Video Games

the human race as long as there has been any structured form of society. In present times America finds itself in a constant battl...

Video versus Real Simulation and Corporate Strategy

In twelve pages this research paper evaluates whether The Age of Empires video game can educate players on the real strategies mod...

Void of Popular Culture

In seven pages this paper discusses how popular culture's void is being unsatisfactorily filled by video games and other types of ...

Analysis of a Video Gaming Business Startup

In eight pages this paper discusses how to start up a video game or electronics business in a consideration of planning and analys...

Teen Aggression and Video Games

is the effect of video games on youth. Teens are now more aggressive than ever. Columbine is a prime example of what such critics ...

Modern Society and Desensitization

In 5 pages the cultural and social reasons why the increase in violent behavior has desensitized contemporary society particularly...

Technology and the Mortal Kombat Video Game

In seven pages this paper analyzes the technology employed in the creation of the Mortal Kombat video game. Six sources are cited...

Internet Copyright Issues and Legalities

In eight pages this report discusses Internet video games, software, and music distribution and issues of legality and copyrights ...

An Article Analysis on Video Game Playing Advantages

countrys urban children, playing "in the woods," or in the local park has become too dangerous, that it is better that they explor...

Global Video Game Consoles

of Realism There is little doubt that competition is a given factor among most businesses that are attempting to globalize...

Video Conceptual Framework Design for a First Person Shooter Game Based on the La Femme Nikita TV Series

her partner Michael. The fact that Nikita is intelligent and a proficient marksman should be quite attractive to girls and women. ...