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Essays 301 - 330

Responsible Drinking and "Drinking Games" by Malcolm Gladwell

laborers concentrated on working long hours. In addition, during the parties themselves, there were no emotional outbursts or act...

SONY PLAYSTATION AND MARKET RESEARCH

has done so. Its Wii console, for example, was developed specifically to attract non-gamers (typically young males). In fact, it c...

2010 World Series Game 5: A Duel for the Ages

perfect record, however, was shattered in Game 1 of the World Series when Lee faced the Giants Lincecum and lost. Going into Game ...

Team Organization and Leadership: Managing Project Teams

often requires a committed response with a fully developed team and accompanying strategy. Such an undertaking also requires commi...

The Reduction of the Baseball Season

them their season. Having this mentality that every game counts attracts millions of fans and billions of dollars to the football ...

Past, Present, and Future of the Brokerage and Banking Industry

In thirty pages this paper examines the importance of brokerage firms in a consideration of how banks are no longer the only 'fina...

Overmind Games International Strategy

4/18/10 VISIT www.paperwriters.com/aftersale.htm--for more information on using this paper properly! Introduction Ov...

The Success of the Nintendo Outsourcing

to gaming, allowing this to appeal to a market outside of the traditional gaming market, women and families creating an integrated...

DRINK-DRIVING VIRTUAL REALITY GAME: MARKETING OVERVIEW

asked to describe the six macroeconomic environments within the larger macro environment, and discuss the trends and theories pert...

HUMAN RESOURCE PROPOSAL

Introduction In this paper, the writer has been asked to develop the basis for a human resources proposal for a fictitious...

VIRTUAL DRINK DRIVING GAME: MARKETING STRATEGIES

There are a couple of target markets for this particular product. The main target market will be young drivers, between the ages o...

PERFORMANCE APPRAISAL, TRAINING AND DEVELOPMENT - GAME ON

an employee to talk). Then supervisor and employee sign the form and both part ways, breathing a sigh of relief that its all over ...

Soccer, Culture and Identity

was that team members would be consistent, playing for an entire season, which would engender the building of self esteem, with th...

FEASIBILITY ANALYSIS: GAME ON INC.

Presents an overall feasibility study for a fictitious video game entitled "Drink Up!" There are 3 sources listed in the bibliogra...

Emergency Revisions by Illinois Gaming Board

the transportation of video gaming terminals in the state. Manufacturers and suppliers who are shipping terminals into Illinois m...

Game of Life by Shulman and Bowen

Game of Life: College Sports and Educational Values (2002) a study of the athletic programs in 30 colleges and universities that...

BUSINESS PLAN: GAME ON AND “DRINK UP!”

A business plan for the fictitious company Game On! Inc. and product Drink Up! There are 5 sources listed in the bibliography of t...

Economic Concepts of Supply and Demand and the Application of Game Theory

The supply line is an upward slope that shows that as the price increases a supplier will want to supply a greater quantity. With ...

Ralph Ellison’s Bingo Game

Invisible Man, a searing portrait of the way in which society ignores the African-Americans in its midst-making them "invisible." ...

Willa Cather and Amy Tan and Point of View

view" refers to whos telling the story, and it can be crucial to a readers understanding. This paper compares the point of view in...

A Narrative Overview of Connell's "The Most Dangerous Game"

is one of the most popular and enduring short stories of all time. There are many reasons why one might like the story. On the sur...

MICROSOFT CASE ANALYSIS: RED RING OF DEATH

recommendation also means the Microsoft culture needs to change from one of infallibility into one in which risk can be assumed, a...

Title, Premise, Design for DNP Project

This paper presents an outline for a student's Doctor of Nursing Practice (DNP) project. The paper describes the project title, pr...

Medievalism Presented as Fantasy, Game of Thrones

This research paper/essay analyzes "Games of Thrones," the HBO series, in regards to its depiction of medievalism. The writer argu...

Positive Public Policy

After school programs might be a positive factor in dissuading kids from excessively playing video games. There are five sources l...

Adults and the Controversy Surrounding Video Games

This paper argues that both adults and children can be negatively impacted by violent video games. The medial plays a dual role i...

Questions on Media, Power and Culture

This research paper covers a variety of topics that pertain to media in contemporary culture. Topics include social media, the Hol...

Lesson Plans Kindergarten-First Grade

There are two complete lesson plans presented in this essay. The focus is early language and literacy development. One of the less...

Second Amendment Rights to Gun Ownership

Since the mid twentieth century our understanding of what our Second Amendment rights to gun ownership have been seriously challen...

Spy Genre and the Novels of John Le Carre

In six pages the spy novels Our Game and The Spy Who Came in from the Cold by John Le Carre are examined in a consideration of the...