SEARCH RESULTS

YOU WERE LOOKING FOR :The Effects of Video Games on Young People

Essays 1 - 30

The Effects of Video Games on Young People

useful training for real life situations (Clapperton, 2007). Another study found that doctors who played video games were genera...

Do Violent Video Games Encourage Violence Among Children

This paper reviews author Scott Shackford's defense of violent video games as published in the article Imaginary Guns Don't Kill P...

Violent Song Lyrics/Teen Aggression

the detrimental emotional and psychological effects that this type of music has on young people. However, besides examining the su...

Video Games and Social Responsibility

games are encouraging violent aggression in young people. Should video game designers act in a manner that is socially responsibl...

VIDEO GAME INDUSTRY - AN OVERVIEW

the 1977 launch of the Atari 2600 and its quaint two-dimensional game Pong, the demand really didnt take off until the late 1990s ...

Home Video Game Industry Case Study

"take" was enough to convince him that he was on the right track. He was-it was the start of an entire industry. Bushnell talked ...

Impact on Those Who Play Computer Games

There has been a debate about the impact of action and violent video and computer games on those who play them. This especially pe...

Violent Video Games: Who Takes Responsibility

This 4 page paper gives an answer to the question of who is responsible for violent video games. This paper includes the Supreme C...

In Defense of Gaming

the most important issue is "the way youre thinking that matters" (Johnson 40). In other words, Johnson focuses on the fact that ...

SWOT Analysis and Case Study of Video Concepts

the local market in Lexington would be too small to be able to support a local Blockbuster location. Nonetheless, Blockbuster bui...

Homeless Youth in Vancouver, B.C.

ages of 25-44; they live alone; most are Caucasian; "38% had been homeless for less than one month" but 32% "had been homeless for...

Language Development and the Effect of TV Viewing

screen media, but that this learning is dependent on three interrelated factors, which are the: "attributes of the child; characte...

Gender Identy as Affected by the Media and Video Gaming

A 16 page essay exploring gender roles as they are affected by the media and by video games. These influences promote aberrant vi...

Target Market Changes to Home Video

far too many titles are filled with gratuitous violence and unnecessary sexual implications that infiltrate impressionable minds. ...

Modern Society and Desensitization

In 5 pages the cultural and social reasons why the increase in violent behavior has desensitized contemporary society particularly...

Societal Impact of the Media

then, after a time, actions follow (Waliszewksy and Smithouser, 2001). The human brain, they note, doesnt need that "garbage" (Wal...

Gender Stereotyping in Video Games

simply appealing to adolescent boys, as many adults, including women, also enjoy video gaming. One survey, conducted by the gaming...

Violent Media and its Cultural Effects

games by young players (Teng, Chong, Siew, & Skoric, 2011). The researchers attempted to produce a "clear consensus" on this subje...

Effects of Video Games on American Culture

deviance, and personality disorders. Cultural attitudes are transferred from one generation to another, and the first generation...

Research Proposal on Aggressive Behavior and the Effects of Video Game Playing

do not interact with others fail to learn the social skills necessary for positive interpersonal relationships. Despite the inte...

Self-Medication and Another Model

This paper focuses on a video case study of a young woman who is an alcoholic and drug addict. The paper describes what was observ...

Personal Definition Of Video Games

methods of book reading; given the multitude of students who have at least some level or type of learning and/or attention disorde...

Possible Benefits Of Video Games On Academics & Academic Studies

game makes it obvious how this long-considered time wasting, socially depriving commodity be put to use for its beneficial propert...

Don't Bother Me, Mom, I'm Learning by Marc Prensky

unknown 20 years ago (Exclusive interview, 2001). The world has changed dramatically, but education has not kept up with it; in fa...

Don't Bother Me, Mom, I'm Learning by Marc Prensky

medical procedures, work in a lab-in short, the skills developed by the games translate directly into the "real world" (Prensky, 2...

Young Americans, Victims of the Prison-Industrial Complex

This 4 page paper gives an explanation of how young people are affected by the prison industrial complex. This paper includes how ...

Prison-Industrial Complex and American Youth

This 4 page paper gives an explanation of how young people are affected by the prison industrial complex. This paper includes how ...

The Application of Game Theory

the market were large and there were a number f player then the situation may be a degenerate game, where the payoff will only be ...

Negative Effects of Media on Young People

and for acceptance in social group" (Deveny and Kelley). II. By the age of 18, most American children have witnessed 16,000 simul...

The Effect of TV Violence on Young People

62 percent of the time" (Tepperman, 1997). Perhaps the worst message of all is that "violence is pleasurable. Clint Eastwood, in D...